Collections are a part of Customization Data Assets. They are used to group CDAs together and make them visually distinguishable in the Character Editor. They e.g., can be used to group common styles like “Winter”, “Sport”, and “Evening Wear”. Or depending on your gameplay, a common set of logic like “Monk”, “Mage”, “Rogue”, and “Warrior”.
We are currently using them to group all our Marketplace products. You can choose which collections are displayed by switching between the predefined collections, but you can add your own by adding new collection names to the E_CDA_Collection
enum and assigning CDAs to that new collection.
These collections work in the WBP_CharacterEditor and Character Editor Tools and filter the results shown in the respective CDA pickers. E.g., WBP_CDA_CollectionPicker for apparels, controls the apparel shown in the WBP_CDA_ApparelPickers. A CDA is shown if any of the following rules apply.
WBP_CDA_CollectionPicker
.WBP_CDA_CollectionPicker
is “Any Collection”, meaning that all relevant CDAs are shown. This also means that the “Any Collection” must not be specifically assigned to a CDA.